--- title: Troubleshooting --- Common issues and solutions when working with Quartz. ## Build Errors ### `Could not resolve ...` or missing module errors This usually means a plugin is not installed. Run: ```bash npx quartz plugin install ``` This restores all plugins from your `quartz.lock.json` to `.quartz/plugins/`. ### `tsc` type errors after updating After running `npx quartz upgrade`, type errors can occur if the update changed internal APIs that your `quartz.ts` overrides depend on. Check the changelog for breaking changes and update your overrides accordingly. ### Build is slow Try increasing concurrency: ```bash npx quartz build --concurrency 8 # or the shorthand: npx quartz build -c 8 ``` The default uses all available CPU cores. If you're on a memory-constrained environment (CI), reducing concurrency may actually help. ## Plugin Issues ### Plugin not loading after installation 1. Verify the plugin appears in `quartz.config.yaml` under `plugins:` 2. Check that `enabled: true` is set 3. Run `npx quartz plugin list` to confirm it's installed 4. Run `npx quartz plugin install --latest --dry-run` to verify plugin health ### Plugin options not taking effect Make sure your YAML indentation is correct. Options must be nested under the plugin entry: ```yaml title="quartz.config.yaml" plugins: - source: github:quartz-community/some-plugin enabled: true options: myOption: value # correct: nested under options ``` A common mistake is putting options at the wrong indentation level. ### `ExternalPlugin.X is not a function` This means the plugin is referenced in `quartz.ts` but not installed. Either: - Install it: `npx quartz plugin add github:quartz-community/plugin-name` - Or remove the reference from `quartz.ts` ### Plugins fail to build on a fresh clone > [!important] > Most community plugins now ship with a pre-built `dist/` directory and skip the build step entirely. The build failure scenario described below mainly applies to plugins in development or older plugins that haven't adopted pre-built distribution. On a brand-new clone, `npx quartz plugin install` (or the plugin step run automatically by `npx quartz create`) may report a handful of plugins failing to build — typically around 10–15 of them. The git clone and checkout still succeed, but `npm run build` inside the plugin errors out. This happens because `quartz.lock.json` pins each plugin to a specific commit, and those older plugin commits may have been authored against earlier versions of `@quartz-community/types` / `@quartz-community/utils` whose published artifacts are no longer shipped in the dependency's git repo. The plugin's `tsup`/`tsc` build then cannot resolve the expected type declarations. Fix it by refreshing all plugins to the latest commit on their default branch: ```bash npx quartz plugin install --latest ``` This rewrites `quartz.lock.json` with the newest commits (which in turn pin newer `@quartz-community/*` versions whose built output is available), and rebuilds every plugin from scratch. After this step, subsequent `npx quartz plugin install` calls will restore cleanly from the refreshed lockfile. ### `plugin install` hangs, OOMs, or fails on low-end hardware > [!note] > Pre-built plugins are much faster and lighter on resources because they skip the `npm install` and `npm run build` steps. By default, `npx quartz plugin install` clones, fetches, and builds plugins in parallel across all your CPU cores. Each parallel worker may run its own `npm install` and `npm run build`, which is memory-intensive. On low-end laptops, Raspberry Pi, small VPS instances, or restrictive CI runners this can exhaust RAM, trigger the OOM killer, or make the system appear to hang. Lower the parallelism with `--concurrency` / `-c`: ```bash # Install one plugin at a time (safest, slowest) npx quartz plugin install --latest -c 1 # Two at a time — usually works on 4 GB machines npx quartz plugin install --latest --concurrency 2 ``` The same flag works for `plugin add` and the deprecated aliases (`plugin update`, `plugin restore`, `plugin check`, `plugin resolve`): ```bash npx quartz plugin add github:quartz-community/some-plugin -c 1 ``` If `plugin install` consistently fails near the same plugin with `-c 1`, the issue is likely with that specific plugin's build, not with concurrency — try running `--verbose` to get detailed error output, and check the plugin's own repository for known issues. ## Content Issues ### Notes not showing up - Check that the file is in the `content/` folder - Check that `draft: true` is not set in the frontmatter (the [[RemoveDrafts]] plugin filters these out) - If using [[ExplicitPublish]], make sure `publish: true` is set in frontmatter - Check your [[configuration]] `ignorePatterns` to make sure the file path is not excluded ### Wikilinks not resolving - Make sure the [[ObsidianFlavoredMarkdown]] plugin is enabled - Verify the target note exists in your content folder - Check for case sensitivity issues in filenames ### Images not displaying - Ensure images are in a folder that Quartz processes (typically `content/` or a subfolder) - Check that the image path in your Markdown matches the actual file location - The [[Assets]] emitter must be enabled (it is by default) ## GitHub Sync Issues ### `fatal: --[no-]autostash option is only valid with --rebase` You may have an outdated version of `git`. Update git to resolve this. ### `fatal: The remote end hung up unexpectedly` This is usually due to Git's default buffer size being too small for your content. Increase it: ```bash git config http.postBuffer 524288000 ``` ### Merge conflicts during sync If `npx quartz sync` encounters merge conflicts: 1. Resolve the conflicts in your editor 2. Run `git add .` and `git commit` to complete the merge 3. Run `npx quartz sync --no-pull` to push If you want to start over, run `npx quartz restore` to recover your content from the cache. ## Development Server Issues ### Hot reload not working - Make sure you're using `--serve` mode: `npx quartz build --serve` - Check that port 3001 (WebSocket) is not blocked — this is the default `--wsPort` used for hot reload notifications - If developing remotely, use `--remoteDevHost` to set the correct WebSocket URL ### Port already in use Change the port: ```bash npx quartz build --serve --port 3000 ``` ## Still stuck? - Check the [GitHub Issues](https://github.com/jackyzha0/quartz/issues) for similar problems - Ask in the [Discord Community](https://discord.gg/cRFFHYye7t) - Run your command with `--verbose` for more detailed error output